Social networks such
as Facebook have "social" video games that are used to keep users online
for longer periods of time. Indeed for
many users the primary activity is gaming.
Gamster will distinguish itself by not providing digital "Skinner
Boxes" but will provide its users with the tools to simulate a local
"face-to-face" gaming experience of the users' choice. The digital game table (DGT) will be a real
time simulation of a game table, complete with boards, map overlays, figurines,
props, dice etc. While logged into an
instance of the DGT (a game session) users will be able to chat via a video
interface. The DGT owner will be able to
arrange the each users video feed window around the DGT to represent where each
player would be physically located around a physical table. By focusing on table top game simulation
Gamster distinguishes itself from other social networks. By having a social network component Gamster
distinguishes itself from other table top gaming aids.
No comments:
Post a Comment